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May 4, 2013
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All Together For Requiem by Stylistic86 All Together For Requiem by Stylistic86
It took me a long while to create, and I hope you all like it. This is my dream roster for my fan made fighting game/crossover story. I had some trouble working with the Piers Nivan model. His body was glitching as I added the other models, but I had to work around it as much as I could. Also, I would like to thank :iconiireii: for his rendition of the Ken Masters model.

Dream Roster:
Top Row: Ezio Auditore, Raiden, Ryu, Chun Li, Guile, Ken, Kitana, and Liu Kang
Middle Row: Hwoarang, Bayman, Steve Fox, Vega, Raphael Sorel, Cassandra Alexandra, Sagat, and Maxi
Bottom Row: Jin Kazama, Piers Nivan, Sheva Alomar, Christie Monteiro, Chris Redfield, Hitomi, Kilik, and Xianghua
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:iconsgtsoupie:
Sgtsoupie Featured By Owner May 4, 2013  Student Digital Artist
I thought you say you're going to improve everything including the pose, the detail, and the resolution quality after seeing other peoples work?
I apologize for being offensive, but this one doesn't seem to be much improvement. It's a same old painfully average made pic.
I have given you many helpful hints and link to the tutorial that leads you to be a better artist, what happen?
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:iconstylistic86:
Stylistic86 Featured By Owner May 5, 2013  Hobbyist Artist
I've read the tutorial, and worked hard on most of the scenes that I've done. Have you looked at my other works instead? I took your advice and started working carefully on the poses and what not, but I guess that isn't enough for you. I don't think you want me even doing XNALara, if that is what you're trying to accomplish.
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:iconsgtsoupie:
Sgtsoupie Featured By Owner May 5, 2013  Student Digital Artist
yes, I already do see it. And NO, that is not my intention here.
Your skill has yet to be improved here, but at least you try your best which is a good thing.
If I'm a selfish one, I would have nag you to death on every work you've done. I mainly thought your work are non commitment which I admit is an insult way to others like you.
Regardless, keep doing what you can, and eventually you will be good at it.
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:iconstylistic86:
Stylistic86 Featured By Owner May 5, 2013  Hobbyist Artist
No problem. I'm still going to improve on my work, and usage of other models.
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:iconsgtsoupie:
Sgtsoupie Featured By Owner May 5, 2013  Student Digital Artist
Good, oh and just in case, use the pose from the existing game like Soul Calibur as your basis to be a real good one if you want to make the pose as best as possible.
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:iconstylistic86:
Stylistic86 Featured By Owner May 6, 2013  Hobbyist Artist
For sure.
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:iconxaghtaersis:
xaghtaersis Featured By Owner May 5, 2013
Something I personally try to do is to make the pose feel natural and anatomically correct, which can be pretty hard. My feelings for Xianghua do help though, because I will feel bad if I put her in what would be a painful pose for me in real life. It will be hard for other chars for me because I simply don't care for them nearly as much as I do for Xianghua.
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:iconstylistic86:
Stylistic86 Featured By Owner May 5, 2013  Hobbyist Artist
Well, I try to do the same thing for all the models. Here, they're all standing for a group picture, which I try to base off this poster here [link].
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:iconxaghtaersis:
xaghtaersis Featured By Owner Jul 6, 2014
How long does it take for you to make a picture in general? It's between one and four hours for me.
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:iconstylistic86:
Stylistic86 Featured By Owner Jul 7, 2014  Hobbyist Artist
For me, I would have to say 30 minutes to one hour. Back then, with this artwork, It was all about posing, now it's all about adding facial detail and expression to the model.
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